WEB ENGINEERING

Evolved from the long running ACM SAC Web Technologies track

39th ACM/SIGAPP Symposium on Applied Computing

April 8 - April 12, 2024, Avila, Spain

Call for Papers

Aims and rationale

The World Wide Web is relentlessly evolving. Once a single interconnection of static, physically distributed content passively accessed by human users through personal computers, during the explosion of Web-based social networks, the Web evolved into an environment allowing users worldwide to interact and collaborate in the creation of user-generated content within many virtual communities. In this line, Web 2.0 is the umbrella term used to encompass several developments which followed, namely social networking sites and social media sites (e.g., Instagram, Facebook), (micro)blogs, wikis, folksonomies (e.g., Flickr), video sharing sites (e.g., YouTube), Web applications ("apps"), collaborative platforms, and mashup applications. Many technologies such as HTML 5, CSS3, AJAX, and client-side scripting helped to bring these ideas into practice.

Moreover, the current Web can be seen as an evolutionary step from Web 2.0 in that access to content is nowadays ubiquitous, content itself is far more heterogeneous, and "users" come in mixed and different flavors. First, ubiquitous access has been mainly pushed by the inception of mobile computing and mobile devices. Second, served and published Web content is not only those following traditional interchange formats (i.e., text, images, audio, video), but also executable code or Web APIs (e.g., ProgrammableWeb.com), from which new applications can be built and in turn published back to the Web. The notion of "Web of objects", which finds its root in Web-accessible Internet-of-Things (IoT) applications, promotes the interconnection of hardware elements capable of producing huge amounts of sensor data. Last, the role of Web application end users and Web developers/designers is somewhat blurry, due to modern Web technologies that greatly simplify the creation/deployment of rich Web sites that might consume Web-accessible services. In addition, the advent of the Semantic Web -often named Web 3.0- paves the way to the creation of intelligent applications, and thus the tandem human user-Web browser is no longer the only way to take advantage of Web content. In this context, novel approaches and techniques, new tools and frameworks are needed to address the increasing complexity of the Web and the applications therein.

This track aims at bringing together researchers and practitioners from industry and academia working on both foundational and practical aspects of Web Engineering, as well as other ideas that in the Web ecosystem have found new and unexpected application fields. We seek original, unpublished contributions that are mainly focused on, but not necessarily limited to, the following aspects of Web Engineering:

Proceedings and Post-Proceedings

Papers/poster accepted for the Web Engineering track will be published by ACM both in the SAC 2024 proceedings and in the ACM Digital Library, which ensures excellent visibility.

Paper/poster registration is required, allowing the inclusion of the paper/poster in the conference proceedings. An author or a proxy attending SAC MUST present the paper. This is a requirement for the paper/poster to be included in the ACM digital library. No-show of registered papers and posters will result in excluding them from the ACM digital library.

Selected Best Papers

In the previous (pre-pandemic) editions, authors of selected best papers have been invited to submit an extended version of their work to an international journal or a conference post-proceedings volume. For example:

  1. Best papers of WT@SAC19 in a special issue of Information Processing and Management by Elsevier (Impact factor: 3.444, Scimago rank: Q1)
  2. Best papers of WT@SAC18 in a Lecture Notes in Business Information Processing volume by Springer

For the 2024 edition of the track, we will make our best to arrange a post-proceeding or a special issue in related journals as well.

Student Research Competition (SRC) Program

Graduate students are invited to submit research abstracts (maximum of 4 pages in ACM camera-ready format) following the instructions published at SAC 2024 website. Submission of the same abstract to multiple tracks is not allowed.

All research abstract submissions will be reviewed by researchers and practitioners with expertise in the track focus area to which they are submitted. Authors of selected abstracts will have the opportunity to give poster and oral presentations of their work and compete for three top-winning places. The SRC committee will evaluate and select First, Second, and Third place winners. The winners will receive medals, cash awards, and SIGAPP recognition certificates. Invited students receive SRC travel support and are eligible to apply to the SIGAPP Student Travel Award Program (STAP) for additional travel support.

Paper Submission

Original papers from the above-mentioned or other related areas will be considered. This includes three categories of submissions:

  1. original and unpublished research;
  2. reports of innovative computing applications in the arts, sciences, engineering, business, government, education and industry;
  3. reports of successful technology transfer to new problem domains.

Each submitted paper will undergo a (double) blind review process and will be refereed by at least three referees. To ease blind review, you shall remove author names and any information that might divulge authors' identity from your paper before submitting it.

Accepted papers in all categories will be published in the ACM SAC 2024 proceedings.

The camera-ready version of the accepted paper should be prepared using the ACM format (guidelines are given on the SAC 2024 web site).
Accepted full papers should not exceed 8 pages in a double column format (with the option to add more pages at extra charge).

Relevant Dates

People

Track chairs

E-mail contact: frasincar@ese.eur.nl

Program Committee